Starfleet command orion pirates iso download






















Star Trek: Klingon Academy Win Star Trek: Armada Win Follow Us! Top downloads. List of top downloads. Latest releases. List of new games here Follow us on Facebook or Twitter. Screenshots needed. Read our screenshot tutorial. Simulation , Strategy. Most notable is the inclusion of fighters to non-Hydran races, and special carrier ship types which house them. New weapons are available for certain races, and a new anti-missile defense weapon is given to all races to expand defense against missiles from prior options of tractor beams and phasers.

The campaign's setting has been remade from the ground up into a hex-based map, and a full Dynaverse is included as a dynamic mission generator. There are no reviews yet. Be the first one to write a review. The multi-player is finally stabilized with the Dynaverse II finally realizing the potential that Interplay had hoped to reach with Empires at War. In Empires at War, you were supposed to be able to play in a multi-player Star Trek universe, gaining the ability to access improved starships with any of the available races in the game.

However, because of a last-minute pullout by the multi-player host, Interplay was forced to scrap those plans for the most part and provide just a bare-bones multi-player environment. Playing against a horde of Trekkies in their battle-ready fleet of ships, the thrill of being able to be victorious against human competition is a truly special feeling.

Kind of makes you want to jump around singing the SpongeBob Squarepants theme song. The shame of getting your ship blown into tiny bits of space flotsam, however, can make you feel worse than getting kicked in the groin with a wooden peg leg.

Take that patch off your eye and put that parrot back in its cage, you pirate-poseur! Single-player mode isn't as much fun as playing online in the Dynaverse II world, obviously. It does have a campaign feature, which sets you off on pre-designed scenarios, allowing you to get a real feel for the game and its controls. You can gain valuable game-play knowledge to prepare you for your online ventures. If you are a Star Trek fan, the single-player game is enough to recommend this game for purchase.

While playing as the Federation's Enterprise, I got flashbacks of a pumped-up Ricardo Montablan as Khan, failing to extract vengeance against his nemesis, James T. Ah, memories. Game controls involve a lot of keyboard and mouse interaction. The basic controls, such as weaponry and shields, aren't too hard to pick up. But other functions, such as tractor beams and transporting, definitely need some practice to gain comfortable mastery over.

Your strategy is pretty simple: destroy or be destroyed. One of the keys is outfitting your starship with sufficient amount of weaponry to beat the hell out of your opponent. Customization is one of the great features of Orion Pirates. You can choose what kind and what amount of weaponry as long as your vessel can fit it.

The flight and navigation of your starship is an important element to being successful. You have to know when to turn and run to fight another day, when to stand your ground, or when to cloak yourself. You will need some dedication to the nuances of how your starship and its crew operate to become a top-flight starship captain. Being a strategy game at heart, battles can drag on as you look for the best way to defeat your opponent.

Sometimes it comes down to who can outlast the other's barrage of weapon attacks. It can be frustrating waiting for your ship to re-power up the weapons for your next attack on your opponent while he is busy wailing away at your defenses. This title, rather than giving us a hokey plotline with our favorite characters from the shows, is a serious attempt at letting player make their own character in the ST universe. Does it succeed at what it sets out to do?

Let's find out. Once the game is installed and the introductory animation has been viewed, the player is given their choice of race, of which there are six. We have our old favoritesthe Federation great at defense, weak at offense , the Klingons great offense, weak defense , and the Romulans good offense and defense.

We also have three lesser known races, including the Gorn, Hydran, and Lyran. If you've not played Star Fleet Battles, it's a board game with a huge set of rules which tries to account for multiple ship-to-ship combat in the Star Trek universe, and boy is it deep.

SFC continues this tradition by giving us a very deep tactical and strategic game to play with. Once you've chosen your race, you give your alter-ego a name and choose your mode of play. There are three modes, multiplayer, skirmish, and campaign. Multiplayer mode allows you play through an IP address or Mplayer. There are several multiplayer options available, and they should all tax your tactical thinking. Connections over a modem such as mine seemed pretty stable and quick, which is a blessing these days.

The next mode is skirmish mode. This mode allows you to play single missions either created by the designers or by users knowledgeable enough to make missions themselves.



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